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Monday, November 24, 2014

Random Side Trek Encounters (A Random 1d4 Table)

  1. Up ahead on and along side the road are several piles of leaves (1d8). As the party approaches within close combat distance a number of kobolds springs fourth from the leaf piles and attack the party. The attacking party includes a number of blade armed kobolds, snipers and a spell caster. There are also delayed traps in the encounter.

  2. A bugbear ranger (trapper) has been hunting the party and has set a nasty multi-man trap along the trail. The trap functions as a large area net trap that surrounds the party and hauls the collected bunch up to the trees. This is followed by two swinging logs that bash into the suspended party. Trap CR 35, Perception 44, Disable Device 44. Damage from logs 6d6 per character in the net.
     
  3.  The characters receive a letter or message from an acquaintance asking for their help. The family gem store was raided by bandits and they took all the gold and jewels. The acquaintance wants the PCs to get back the goods from the bandits. If the PCs are successful this will raise the acquaintances status in the family and he/she will be seen as someone with connections who can get things done. The acquaintance promises to reward the PCs with a special weapon or piece of equipment for their next adventure and will give them a percentage increase on gems they trade in the future.
  4. A powerful notable barbarian is going around the area spreading lies about the local blacksmith guild master. He or she is saying the guild masters goods and practices are questionable. The guild master in question has sought out the PCs help because the barbarian is quite influential on the townsfolk. Little do the PCs know, but the barbarian is working for a rival guild master who wants to take over the blacksmith business.

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