- Two 10-foot-deep pits with 9
feet of scummy water at the bottom, covered by a drop lid which opens when a
lever is moved. (Search DC20; Disable Device
DC20).
- A enthrall spell (Will DC15) is activated (CL: 5; CR2) when anyone enters the area (Search DC19; Disable Device DC21).
- A simple 30-foot-deep (3d6 damage) pit (Search DC10; Disable Device DC19).
- A 60-foot-deep (20 damage) pit covered by a self-locking lid which opens when anyone enters the area. Lock: None. It will be Arcane Locked (caster level 8).(Search DC13; Disable Device DC20).
- A door explodes when opened: Glyph of warding (blast) spell (Reflex DC17) is activated (5' rad) (17 sonic damage) (CL8) (Search DC18; Disable Device DC24).
- A loud chime sounds when a trigger stone is stepped on (Search DC15; Disable Device DC18)
- Fist-sized stones (Reflex DC20) (Damage: 20) fills
the room when a tripwire is touched
(Search DC15; Disable Device DC22). - A 30-foot-deep (6 damage) pit with venomous snakes swarm at the bottom, covered by a drop lid which opens when a tripwire is touched (Search DC22; Disable Device DC22).
- A huge block falls (28 damage) (DC15).The trap is activated when anyone enters the area (Search DC14; Disable Device DC21).
- The door is filled with darkness substance (DC26) (Search
DC21; Disable Device DC21).
Saturday, November 22, 2014
Random Traps (A Random 1d10 Table)
Labels:
1d10,
Random Table,
traps
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